Showing: 1 - 10 of 22 RESULTS

Session 16: Moruya Mud Fun Play Build: How we used music and dance to fuel the construction of an architecturally engineered multipurpose structure and extract educational outcomes from the process – Acton Theatre, level 1

For the past several years SOL Illawarra Cultural Arts has been working on a vision to validate the power of music, dance, theatrics, cooperation and teamwork in terms of the real tangible results it can deliver. We decided that nothing could be more tangible than durable shelter. To this end, school teachers (general) music teachers, …

Session 15: Using Moodle in teaching academic english to international students preparing for a university education – Lennox room, level 1

Teaching English to International students who are about to embark on their tertiary education requires a considered approach, encompassing listening, speaking, reading and writing. As a result this presentation will firstly focus on discussing second language acquisition theories that are now applied to Moodle so that practical activities can be developed to support the teaching …

Session 14: Incorporating User Experience principles in your course design without web design experience – how basic customisation can keep learners engaged with your course – Seminar room 3, level 1

This presentation aims to help teachers and course creators with their learning design from a User Experience perspective. User Experience is very important in the technological age we live in, as learners expect a certain level of quality and behaviour of online delivery. Rather than creating a course with limited resources or support or using …

Mike Seymour

Keynote 3: To Affinity and Beyond. Applying entertainment industry technology in digital people in the education sector – Molonglo Theatre, level 2

In keeping with this year’s theme of place, purpose, possibilities, we explore the possibility of using AI and digital people as both educators and educational surrogates. Imagine if your lectures could be updated online by an AI engine.  Perhaps altering a recording of your previous lecture, or updating the video to show you teaching new …

Session 7: Designing eLearning environments for reflection: Applying Moon’s preparation guidelines – Lennox room, level 1

Preparing students to reflect is one of the key elements of reflective learning. Although the importance of preparation before reflection is clear, it takes a long time and thus it affects the planning and structure of academic experience, learning timing and duration. As a result, researchers suggest creating online ways to facilitate reflective preparation practices. …

Erica Southgate

Keynote 2: Immersive VR is not one thing: Pedagogical lessons on using VR in real classrooms and how I respond to (pesky) talk of ‘scaling up’ – Molonglo Theatre, level 2

This talk will draw on my research on using immersive virtual reality in educational contexts to tease out the interaction between pedagogical, ethical and technical aspects of the technology as they are dealt with in the current literature, and in actual classrooms. The talk will focus on how the literature frames the pedagogy of the technology and …